This is a tutorial level. This shows the events, which began with adventure robot named J-Tubeus. Also on this level, the player is given the opportunity to understand how to play the game. Level is complete when J-Tubeus come out of the house.
Level 2. City
When J-Tubeus comes out of his house, he finds himself on the street and sees that he partition off the path tubes that lying on the ground. You need to click on the pipe or conduit and solve the puzzle in which to place different parts of the pipes in the right place in the pipeline.
Then J-Tubeus need to move closer to the plate, and then he learns that the Villain is wanted. J-Tubeus carelessly refers to this warning, goes further and is captured by the Villain.
Level 3. Prison
Villain placed a robot in a prison from which you want to find a way out. First you need to turn on the light in the room. To do this in the electrical panel properly connect jumper wires. Once in the room lights went on, the robot should move to the rope through the metal bracket on the ceiling. To one end of the rope need to attach the bucket, the other end of the rope - the hatch in the floor. Then put in a bucket 3 heavy object to its weight lifted bucket hatch in the floor. Hatch to be opened so wide to J-Tubeus could fit into it. Level is complete.
Level 4. Conduit
At this level, the robot need to open all the locks on the doors and go through the entire pipeline to the end. First you need to break off from the metal step ladder, which is attached to the ceiling. This step must be inserted into a circular disc and the result is a kind of hammer. J-Tubeus knock hammer a metal box on the wall. Inside the box is a bunch of keys. Keys to be used for opening locks on the doors. For each lock will pick up your key. But you need to remember that if the lock insert the key, which has previously been used, the key breaks and you will have to start over again
Level 5. Ventilating Room
When J-Tubeus pipeline will pass, he finds himself in Vent Room. From this room you need to find a way out. Under the wheels J-Tubeus oiler. This oiler need to dial oil dripping drop by drop from the pipe in the wall at the opposite side of the room. This oil to lubricate the engine that moves the trolley. Press the "left" and "right» J-Tubeus can move the trolley. Moving to the left, the trolley will break the protective grille and open way out of this room. But to go through this exit hinder rotating fan blades. To stop the fan, you need to press the red button on the remote control. J-Tubeus can come close to the control panel, when he move the trolley left. When J-Tubeus presses the red button on the remote control and the rotation of the fan stops, the fan blades will close out of the room. Therefore, the controller needs to find the right angles of rotation so that the blades are not closed out. Right angles are for a three-bladed fan - 0, 120, 240; for four-bladed fan - 45, 135, 225, 315; for five-bladed fan - 216, 225, 234, 243, 252, 261, 270. Once after stopping the rotation, the fan blades do not close out, you need to move the trolley in the middle position, then J-Tubeus can drive up to the exit and leave the Vent room.
Level 6. Weighing-Machine
Of Vent Room J-Tubeus enters the room, which employs a weighting and the shipping mechanisms. To start the mechanism lifting objects on the scales should be a weight of 100. Weight of the J-Tubeus is 50. Need to find more items whose total weight is 50. To do this, use a bent pipe and the metal part of the engine. But without this detail engine will not work. Therefore it is necessary to insert the item into the engine, consisting of two connected pipes, and the engine is running. When will be put on the scales bent pipe and engine components, their weight is equal to 50. Then when J-Tubeus stand on the scales, then the total weight on the scale is 100, start the mechanism lifting objects and lift J-Tubeus upstairs where the conveying piston moves it out of this room.
Level 7. Press
Door to exit the room is at the other side of the room. First you need to open the door of the box and get the fuse. Fuse inserted into the engine, then the engine starts to lift the platform on which lies the gear. To get to the door you have to pick up all three piston press. But there are no gears in the engine that are stacked on the floor. Must be properly inserted all the gears. At the same lacking a gear, which is located on the platform. So first you need to collect a sequence of gears for the second and third pistons press and press the lever. Lever will start the engine, climb up to the second and third pistons press and J-Tubeus can get the latest gear and use it to insert all the gears. After this first piston rises up and opens the door to a free pass. But open the door J-Tubeus can not, so he must break off the box, knock the door and leave the room.
Level 8. Cable tunnel
J-Tubeus gets in Cable Tunnel, in which the pitch darkness. And only a flashlight in hand J-Tubeus allows to see some of the details. You need to turn lighting in the Cable Tunnel. The lighting is enabled, you need conductors correctly into the sockets. Necessary to determine - what socket connected to each wire in the left side of the Cable Tunnel, interlacing trace each wire and insert the conductor into the same sockets on the right side of the tunnel.
Level 9. Lift
When J-Tubeus solve the puzzle with wires and will turn lighting in the Cable Tunnel, he gets on the lift platform. Here he has to fix lift control panel. Buttons on the remote scattered across the lift platform and in various unexpected places. For example, the top of the sockets, on the switch, under the cup, on a shelf, on the motor, under the bulb. Button must be placed in the control panel so that the vertical, horizontal and diagonal sum of the numbers on the buttons was equal to 12. Once this puzzle is resolved, J-Tubeus will only push the button on the lift and it will take J-Tubeus to the surface, in his hometown. There, he sees a Villain who is busy preparing for the next meanness and will get even with him.